If you are finished taking turns for the roundEach session of Earthborne Rangers represents one day of your campaign and is played in rounds. There is no limit to the number of rounds in a day. Each round is divided into... Read more, you can choose to rest. You can resolve any effects that resolve “when you rest,” then your turn ends and you suffer one fatigueYour Ranger can only accomplish so much in one day before they become too tired to go on. Your deck represents your Ranger’s stamina, and if it runs out, you will have to... Read more for each injuryInjuries represent a significant danger to your Ranger. If your Ranger accumulates too many injuries during a day, they will be forced to camp for the night. If a game effect injures your... Read more you have. You cannot take another turn this roundEach session of Earthborne Rangers represents one day of your campaign and is played in rounds. There is no limit to the number of rounds in a day. Each round is divided into... Read more.
Once all Rangers have rested, Ranger turns are over, and play proceeds to Phase 3: TravelAfter all Rangers have rested, you may decide as a group if you’d like to travel. Traveling is how you move around the Valley, visit new locations, discover people and places unique to... Read more.