When you perform a test on a card within reachWithin Reach is part of the play area. There is a separate within reach area in front of each player. This area represents things that are in the Ranger’s immediate vicinity. When an... Read more, along the wayAlong the way is part of the play area. It is a common area accessible to all Rangers at the center of the table that represents things in the environment that aren't near... Read more, or in the surroundingsThe surroundings are part of the play area. They sets the stage for the game. They contains the cards representing the current location, the weather, and any missions the Rangers are trying to... Read more, you count as interacting with that card. When you perform a test on a card in your player areaPlayer areas are part of the overall play area. Each player has their own area in front of them that contains all of the cards specific to their Ranger: their role card, aspects,... Read more or played from your hand, if that test directly affects a card in playAny card or token that is in the surroundings, along the way, within reach, in a player area, or on a component in one of these areas is in play. Cards in discard... Read more, you count as interacting with the affected card or cards.
For example, the Traverse test can place progressProgress is a type of token that is added to cards by tests and other effects. It is a measure of time spent. For example, progress placed on a feature or a... Read more on the location. When you perform that test, you count as interacting with the location.
When you interact with the environment, things between you and the thing with which you’re interacting may cause you to suffer fatigueYour Ranger can only accomplish so much in one day before they become too tired to go on. Your deck represents your Ranger’s stamina, and if it runs out, you will have to... Read more. This might be a feisty Lutrinal harrying you as you try to accomplish your task, or some difficult terrain slowing you down.
Before you perform a test, each readyTo exhaust a card, turn it ninety degrees. To ready a card, turn it upright. • Exhausted cards do not fatigue you. • Exhausted cards are not active, so you do not resolve... card between you and the farthest card with which you are interacting fatigues you. Which readyTo exhaust a card, turn it ninety degrees. To ready a card, turn it upright. • Exhausted cards do not fatigue you. • Exhausted cards are not active, so you do not resolve... cards are between you and that card depends on the area in which it sits:
- Card is within reachWithin Reach is part of the play area. There is a separate within reach area in front of each player. This area represents things that are in the Ranger’s immediate vicinity. When an... Read more: nothing is between you.
- Card is within reachWithin Reach is part of the play area. There is a separate within reach area in front of each player. This area represents things that are in the Ranger’s immediate vicinity. When an... Read more of another Ranger: all cards within reachWithin Reach is part of the play area. There is a separate within reach area in front of each player. This area represents things that are in the Ranger’s immediate vicinity. When an... Read more of you are between you.
- Card is along the wayAlong the way is part of the play area. It is a common area accessible to all Rangers at the center of the table that represents things in the environment that aren't near... Read more: all cards within reachWithin Reach is part of the play area. There is a separate within reach area in front of each player. This area represents things that are in the Ranger’s immediate vicinity. When an... Read more of you are between you.
- Card is in the surroundingsThe surroundings are part of the play area. They sets the stage for the game. They contains the cards representing the current location, the weather, and any missions the Rangers are trying to... Read more: all cards within reachWithin Reach is part of the play area. There is a separate within reach area in front of each player. This area represents things that are in the Ranger’s immediate vicinity. When an... Read more of you and along the wayAlong the way is part of the play area. It is a common area accessible to all Rangers at the center of the table that represents things in the environment that aren't near... Read more are between you.
Some Ranger cards and game effects will act upon a card and manipulate it in some way without performing a test. These effects are not considered interactions, so cards between you and the affected card do not fatigueYour Ranger can only accomplish so much in one day before they become too tired to go on. Your deck represents your Ranger’s stamina, and if it runs out, you will have to... Read more you.
If a test on a card in your player areaPlayer areas are part of the overall play area. Each player has their own area in front of them that contains all of the cards specific to their Ranger: their role card, aspects,... Read more or played from your hand interacts with multiple cards, only resolve this step once for the card with which you’re interacting that is furthest from you.